Sparround

Visuals, and how to test them

The decision on a store page is made within seconds, and visuals drive most of it. Text is secondary — most people never open the description.

The official limits:

  • iOS: up to 10 screenshots. Apple notes that when there is no app preview video, depending on screenshot orientation the first one to three images appear in search results
  • iOS app previews: up to 3 videos, each up to 30 seconds. Videos autoplay with muted audio — which is why Apple advises making the first few seconds visually compelling
  • Play: up to 8 screenshots per supported device type; the app icon is a 512×512 px PNG

The key practical consequence: the first one to three screenshots do all the work. People see them in search results and often never open the page. The remaining seven are only for someone already interested.

ElementWhat to doWhat to avoid
IconA simple shape, one strong colour, recognisable at small sizeFine detail, text inside the icon, the same grey-blue as everyone else
1st screenshotStates the core benefit in words — not just a raw screen captureAn empty login screen, an interface nobody can parse
2nd-3rd screenshotThe two strongest features, one sentence eachCramming every feature into one image
Preview videoShow the outcome in the first 3 seconds (it plays muted)Opening with a logo animation
Text sizeA font size that stays readable when shrunk on a phone screenTiny text that looks good in the design tool and is unreadable on a phone

Do not guess your visuals — test them. Both stores have their own testing tool, and both are free:

Apple — Product Page Optimization. Per Apple's documentation you test up to three alternate versions against your original; icons, screenshots and app previews can be tested, results appear in App Analytics, and you then set the best performer as the page everyone sees.

Google Play — store listing experiments. Google writes that per app you can run one default graphics experiment or up to five localized experiments at the same time. A default graphics experiment tests variants of the icon, feature graphic and screenshots; a localized experiment can additionally test description text.

Custom product pages (Apple). Per Apple you can publish up to 70 additional product pages for the same app, each with its own unique URL. That means showing one set of screenshots to someone arriving from TikTok and a different set to someone arriving from Instagram — a page matched to the traffic source.

Apple's own documentation gives a real example: a developer tested the hypothesis "adding a video will raise conversion" and got the opposite — the original page without a video performed better. That is exactly why you test: your taste is not user behaviour.

Practice. Show your first three screenshots to a friend on a phone, at search-result size, for three seconds, then hide the phone. Ask: "What does this app do?" Done means: at least two out of three answer correctly. If they cannot — it was your explanation doing the work, not the screenshots.

📚 Sources and documentation